Welcome to CloneComp The Card Game®
Your opponent has played the following cards.
Magic Toucan.
Sleeping Frog.
The effects are as follows…
You've forgotten the last two rounds of play.
You've been stranded on F'in Sweet Island for 3 rounds.
You're somewhat hungry.
Computing…
Computing…
Ready to play?
START
Your Hand
[Creepy Thing]
Holy cow, what is this thing? it looks mean, but its on its back and chillin. Buys Netflix subsriptions every attack.
ATK / 100 DEF / 100
It might look like a tent, but without the actual skills to make this tent. It's not structurally sound. Use the shakey structure to trap incoming monsters.
[Fish Sticks]
Two fish are better than one. Both fish aren't cooked and will deal 1 washroom break to your enemies. every attack.
ATK / 500 DEF / 200
[Confused animal]
The Confused Snapper deals 2x damage to chip bowls. Roll die, if the roll is over 5, get another snack.
ATK / 200 DEF / 100
If Magic Toucan is played on board, move opponent to Finsweet Island for 3 rounds.
If Sleeping Frog is played on the field, your opponent losses memory of the past 2 rounds.
Li'l fires are ideal for any scenario. Play this card to cook a meal for one.
Whoa, okay now, this fires going. Enough fire for a gathering. Watch out for that smoke. Play this card to keep the good times rolling.
Ok guys, that's one too many logs. Play this card to keep warm on the cold nights and keep big animals away but be careful this spell card may inflict damage on yourself.
If Magic Toucan is played on board, move opponent to Finsweet Island for 3 rounds.
If Sleeping Frog is played on the field, your opponent losses memory of the past 2 rounds.
It might look like a tent, but without the actual skills to make this tent. It's not structurally sound. Use the shakey structure to trap incoming monsters.
Enough treasure for a lifetime. A perfect lure for the greediest of adventurers. Play this card to enchant your opponent for 2 rounds.
"Hey, look over there!" you've made your enemy look into the sun. Skip opponents turn.
"Hey, look over there!" you've made your enemy look into the moon. It's not that bright… but the bright glow of the moon makes the wolves howl. Awooo! Opponent skips a turn.
[Rooted Beast]
Rooted Beast that can withstand great damage. Can drop some seeds on enemies.
ATK / 300 DEF / 400
[Rooted Beast]
Li'l Stalk can take a big deal of damage. Can also fall over and destroy large buildings and vehicles.
ATK / 500 DEF / 700
[Rooted Beast]
This Fluff Tree has been around for centuries. Has protective powers and brings extra HP to nearby allies
ATK / 800 DEF / 1200
[Tropical Tyrant]
Armed to the teeth with coconuts, this monster has enough coconuts to attack enemies and cool allies down with coconut water.
ATK / 1000 DEF / 1200
[Creepy Thing]
Holy cow, what is this thing? it looks mean, but its on its back and chillin. Buys Netflix subsriptions every attack.
ATK / 100 DEF / 100
[Small Insect]
The art of deception. The Caterpillar Leaf can deceive opponents by pretending to be a leaf in the wind. Deal 2x damage when you have a tree in play.
ATK / 400 DEF / 100
[Leafy thing]
A leaf from a tree. Which tree? No one knows, but it's a good shape to use as a fan. Cools allies down.
ATK / 200 DEF / 400
[Leafy Thing]
No one really cares about this leaf, it doesn't really have a purpose. Play this card and hope it doesn't blow away in the wind.
ATK / 100 DEF / 100
[Leafy Thing]
This leaf has more leaves on it. so i guess it is not so lonely.
ATK / 500 DEF / 200
[Bushy thing]
Now we're talking, we got springs on springs. Classic asian mother weapon to discipline enemies.
ATK / 400 DEF / 200
[Flat Leaf Looking thing]
Cannot be destroyed by battle. Only can be removed by bulldozers. If attacked, flip upside down until next turn.
ATK / 500 DEF / 1300
[Leafy Thing]
Ah Leaves that look like hats. When this card is in play, add 100 HP each turn.
ATK / 400 DEF / 600
[Fortified Fruit]
Not your regular melon. This one is armed with boba's. Get your bubble tea straw's ready. Does double damage if straw is in play.
ATK / 600 DEF / 200
[Attack Stick]
Pointy and sharp. can be played with any monster to combine attack points for both monsters.
ATK / 700 DEF / 700
[Fish Sticks]
Two fish are better than one. Both fish aren't cooked and will deal 1 washroom break to your enemies. every attack.
ATK / 500 DEF / 200
[Confused animal]
The Confused Snapper deals 2x damage to chip bowls. Roll die, if the roll is over 5, get another snack.
ATK / 200 DEF / 100
[Sky Animal]
All Snails go to heaven. Then they slowly crawl across the sky. If you roll a 6, Snail cloud rains triple damage, if not, Snail cloud dissipates into the sky.
ATK / 400 DEF / 400